# Doom inside webapp

**URL:** <https://community.pexip.com/t/doom-inside-webapp/1082>\
**Category:** Web App Plugins\
**Created:** [September 29, 2025, 6:37pm UTC](https://community.pexip.com/t/doom-inside-webapp/1082 "2025-09-29T18:37:49Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![ee\_mfa\_arthur](https://avatars.discourse-cdn.com/v4/letter/e/3bc359/32.png) [@ee\_mfa\_arthur](https://community.pexip.com/u/ee_mfa_arthur)\
**Post date:** [September 29, 2025, 6:37pm UTC](https://community.pexip.com/t/doom-inside-webapp/1082/1 "2025-09-29T18:37:49Z")

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Hi,

Had an idea one night, and thought what if Infinity’s webapp could run Doom. Played around with WASM, tried building Chocolate Doom, FreeDoom, even had a look at PrBoom. But none came close to performance or feature set that would make the port even remotely playable. But here is a little iframe-inspired Doom, running from inside your own conference.

Release tab contains a fully ready dist folder, just copy it over, declare in manifest and hurt yourself plenty!

> **[GitHub - xxdr4gon/pexip-doomgame: Plugin to launch the original DOOM inside webapp3](https://github.com/xxdr4gon/pexip-doomgame)**
>
> Plugin to launch the original DOOM inside webapp3
